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Compile Time Polymorphism vs. Runtime Polymorphism

What's the Difference?

Compile time polymorphism, also known as static polymorphism, is achieved through function overloading and operator overloading. It is resolved during compile time based on the type of arguments passed to the function. On the other hand, runtime polymorphism, also known as dynamic polymorphism, is achieved through function overriding and virtual functions. It is resolved during runtime based on the type of object being referred to. Compile time polymorphism offers better performance as the function resolution is done at compile time, while runtime polymorphism offers more flexibility and extensibility as it allows for late binding of functions.

Comparison

AttributeCompile Time PolymorphismRuntime Polymorphism
Decision makingDecided at compile timeDecided at runtime
Method overloadingSupportedNot supported
Method overridingNot supportedSupported
PerformanceGenerally fasterMay be slower

Further Detail

Introduction

Polymorphism is a key concept in object-oriented programming that allows objects of different classes to be treated as objects of a common superclass. There are two main types of polymorphism in programming: compile time polymorphism and runtime polymorphism. Both types have their own advantages and use cases, and understanding the differences between them is crucial for writing efficient and maintainable code.

Compile Time Polymorphism

Compile time polymorphism, also known as static polymorphism, is achieved through function overloading and operator overloading. Function overloading allows multiple functions with the same name but different parameters to coexist in the same scope. The compiler determines which function to call based on the number and types of arguments passed to it. This allows for more flexibility in function naming and makes the code more readable.

Operator overloading, on the other hand, allows operators such as +, -, *, and / to be redefined for user-defined classes. This can make the code more intuitive and expressive, as operators can be used with custom data types just like built-in types. Compile time polymorphism is resolved during the compilation phase, which means that the compiler determines which function or operator to call based on the context in which it is used.

One of the main advantages of compile time polymorphism is performance. Since the function or operator to be called is determined at compile time, there is no runtime overhead associated with resolving polymorphism. This can lead to faster execution times, especially in performance-critical applications. Additionally, compile time polymorphism can help catch errors at compile time, as the compiler will flag any ambiguous or incorrect function calls.

Runtime Polymorphism

Runtime polymorphism, also known as dynamic polymorphism, is achieved through function overriding and virtual functions. Function overriding allows a subclass to provide a specific implementation of a method that is already defined in its superclass. When an object of the subclass is used, the overridden method is called instead of the superclass method. This allows for more flexibility in object behavior and enables polymorphic behavior at runtime.

Virtual functions are a key feature of runtime polymorphism in languages like C++ and Java. A virtual function is a member function that is declared in a base class and redefined in a derived class. When a virtual function is called on a base class pointer or reference that points to a derived class object, the derived class implementation is invoked. This allows for dynamic binding of functions at runtime, enabling polymorphic behavior.

One of the main advantages of runtime polymorphism is flexibility. Since the function to be called is determined at runtime based on the actual type of the object, different objects can exhibit different behaviors even if they are of the same superclass type. This allows for more extensible and maintainable code, as new subclasses can be added without modifying existing code.

Comparison

Compile time polymorphism and runtime polymorphism have different characteristics and use cases. Compile time polymorphism is resolved at compile time, which leads to better performance and early error detection. Function overloading and operator overloading are key features of compile time polymorphism, allowing for more expressive and readable code.

On the other hand, runtime polymorphism is resolved at runtime, which provides more flexibility and extensibility in object behavior. Function overriding and virtual functions enable dynamic binding of functions at runtime, allowing for polymorphic behavior. Runtime polymorphism is particularly useful in scenarios where the behavior of objects needs to be determined at runtime.

In conclusion, both compile time polymorphism and runtime polymorphism have their own strengths and weaknesses. Understanding when to use each type of polymorphism is crucial for writing efficient and maintainable code. By leveraging the advantages of both compile time and runtime polymorphism, developers can create robust and flexible object-oriented systems.

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